top of page

Malo - On Camera -rework V1.2- By Mikifur

The premise of the game honors the original SCP-1471 ("MalO ver1.0.0") lore, where a user downloads an ominous mobile application and begins receiving images of a large, canine-skulled humanoid lurking in their real-life surroundings.

: Successfully surviving nights (or sometimes losing) rewards players with custom gallery items, 3D poses, and collectible pictures. New Features in Rework v1.2

This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later. MalO On Camera! by Miki - itch.io MalO On Camera -Rework v1.2- By Mikifur

Allows players to survey rooms in the dark to conserve battery. Fixed rapid light-toggling power drain glitch. Restores proper tactical balance to power management. New Challenge Nightmare Mode unlocked.

Enter .

: Added a capped FPS counter and a resolution toggle for PC.

Please let me know if you would like me to revise anything. The premise of the game honors the original

The core loop involves players navigating the dark, ruined landscapes of Content Warning while a unique countdown triggers the arrival of SCP-1471-A. If players succeed in keeping the creature in their camera's viewfinder for a certain period, they earn massive points and unique footage. Failure allows it to draw closer, potentially disabling equipment or causing a "game over" for a player.

The user interface now features an integrated PC resolution selection utility alongside a built-in FPS counter to assist with system performance tweaking. For players struggling with framerate stability, an operational can be engaged to disable complex particle effects and heavy shader routines. Patch Notes Breakdown: Rework v1.2 vs Legacy Builds Legacy Versions (v1.0 / Older) Rework Build (v1.2) System FPS Limits Uncapped (Caused severe GPU overheating) Integrated FPS Capping Counter Night Vision (NVG) Constant power drain while reading camera Toggle switch included to conserve power Total Scene Gallery 6 Core Scenes 6 Core + 2 Custom + 1 Nightmare Scene Door/Flashlight Heavy reliance on random RNG Interactive, responsive flashlights Camera Sabotage MalO ignored equipment MalO actively dismantles camera feeds How to Optimize Performance and Controls This link or copies made by others cannot be deleted

In the realm of digital art, few names have garnered as much attention as Mikifur, a visionary creator known for pushing the boundaries of visual storytelling. One of Mikifur's most intriguing projects is "MalO On Camera -Rework v1.2-", a reimagined take on the popular internet subculture phenomenon. This rework not only showcases Mikifur's technical prowess but also offers a thought-provoking commentary on the intersection of technology, art, and human perception.

bottom of page