Iq Obby Get All Trophy In Any Iq Obby Games Script Fixed Jun 2026

Collecting all trophies in an IQ Obby game is the ultimate goal for many players. Trophies are often hidden in hard-to-reach places or are awarded for completing specific challenges within the game. The journey to collecting all trophies can be long and arduous, requiring players to explore every nook and cranny of the game world, master the game's mechanics, and sometimes even execute precise jumps and movements.

Once you have found a reputable, working script, follow these steps:

-- Configuration local gameId = "YourGameIdHere" -- Replace with the actual ID of the IQ Obby game local trophyService = game:GetService("TrophyService") iq obby get all trophy in any iq obby games script fixed

-- [[ FIXED MULTI-GAME IQ OBBY TROPHY AUTO-COLLECTOR 2026 ]] -- -- Safely scans the workspace and automates trophy collection across various IQ Obby titles. local Players = game:GetService("Players") local Workspace = game:GetService("Workspace") local LocalPlayer = Players.LocalPlayer -- Prevent execution errors if the character hasn't loaded yet local character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() local rootPart = character:WaitForChild("HumanoidRootPart") print("[INFO] Initializing Fixed IQ Obby Script...") -- Function to safely simulate touching a trophy local function collectTrophy(trophyPart) if trophyPart:IsA("BasePart") and rootPart then -- firetouchinterest simulates a physical touch (0 = touch, 1 = untouch) if firetouchinterest then firetouchinterest(rootPart, trophyPart, 0) task.wait(0.1) firetouchinterest(rootPart, trophyPart, 1) print("[SUCCESS] Collected trophy: " .. trophyPart.Name) else -- Fallback method if exploit executor lacks firetouchinterest local originalPosition = rootPart.CFrame rootPart.CFrame = trophyPart.CFrame task.wait(0.2) rootPart.CFrame = originalPosition print("[FALLBACK] Teleported to trophy: " .. trophyPart.Name) end end end -- Deep scan function to locate trophies under common variations local function scanForTrophies(object) for _, child in ipairs(object:GetChildren()) do -- Common naming conventions used by IQ Obby developers if string.find(string.lower(child.Name), "trophy") or string.find(string.lower(child.Name), "reward") or string.find(string.lower(child.Name), "badge") then -- If it's a model, look for a primary part or touch interest inside if child:IsA("Model") then local touchable = child:FindFirstChildWhichIsA("BasePart", true) if touchable then collectTrophy(touchable) end else collectTrophy(child) end end -- Recursive scanning for deeply nested folders scanForTrophies(child) end end -- Run the collector task.spawn(function() scanForTrophies(Workspace) print("[FINISHED] Trophy scan and auto-collect complete.") end) Use code with caution. Key Fixes in the Updated Script

The IQ Obby series offers several appealing aspects: Collecting all trophies in an IQ Obby game

The latest iteration of this script fixes game crashes, execution lag, and server disconnects. Here are the core features included in the fixed code:

To apply this fixed script across your chosen IQ Obby games, follow these steps: Once you have found a reputable, working script,

The script uses advanced algorithms to analyze the game's environment, identifying obstacles, and finding the optimal path to each trophy. With the script, players can:

Your character will briefly teleport to each trophy location until all are collected. ⚠️ Important Notes