Guide _top_ — Game Dev Tycoon 1.8.6
You can now make sequels.
: Always wait at least 40 weeks (preferably 2+ years) before releasing a sequel.
Use this breakdown to perfectly allocate your resources during the three development phases: game dev tycoon 1.8.6 guide
Every time you release a game that achieves a new personal high score, the internal simulation increases your target baseline. This means that if you over-optimize early on and create an accidental masterpiece in the garage phase, your future games will suffer harsh review penalties unless their absolute point counts are significantly higher. To counter this, stagger your massive releases with intentional training cycles and smaller, controlled games. Golden Rules (What to Avoid)
🚀 : Never follow a hit game with an identical sequel or the same genre/topic combo; your scores will plummet due to "repetitive" content. Core Mechanics & Scoring You can now make sequels
Publisher contracts are essential early on. Use them for Medium games until you have roughly 100k fans. Once you reach 400k fans, start self-publishing Large games to maximize profits. 4. Scaling Up: Offices and Staff Moving out of the garage is a major milestone.
In 1.8.6, you build a . You start with a chassis and add features (2D V2, 3D V1, Sound, Physics, etc.) to it. You can create one "Super Engine" that lasts you for decades, saving you hundreds of thousands in repeated license fees, but the initial investment is high. This means that if you over-optimize early on
Hire two employees immediately. Train them to roughly level 2-3.
Once you unlock the R&D Lab, set its budget to Maximum for 3-6 months. Rush researching Engine Licensing . This allows you to sell your custom engine to other studios, providing a passive monthly income that often covers your entire staff payroll.
You can move to the first office at Year 13, Month 9, Week 2 if you have and 4 employees. Medium Games: Use publishing deals until you hit
In the late game, you'll need to focus on optimizing your company for maximum efficiency and profitability. Here are some advanced tips:




