| Feature | Benefit | |---------|---------| | | Turn hitboxes on/off mid-match (local vs. CPU) | | Color coding | Red = hitbox, Green = hurtbox, Blue = invincible/projectile | | Frame-step controls | Advance 1 frame at a time to analyze startup/active/recovery | | Save states | Capture exact positions for setup replication | | Character-specific overlays | View how UI Goku’s 2M or Z Broly’s armor actually works |
For those unfamiliar with hitbox viewers, they typically show at least three types of boxes: the (the area covered by an attack), the hurtboxes (the area where a character can be hit), and a pushbox (which prevents characters from overlapping). Understanding the size, shape, and duration of these shapes allows players to know exactly which moves are safe, which have deceptive range, and where they can squeeze in an interrupt.
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Let me know how you would like to proceed with your training setup. Share public link
You can pinpoint exactly when an assist stops being active and when a gap opens up in a blockstring. If the red attacking boxes disappear for even a single frame before the next attack lands, that is your cue to reflect, vanish, or counter-attack with a fast invulnerable move. Conclusion | Feature | Benefit | |---------|---------| | |
The community-developed Hitbox Viewer Mod for Dragon Ball FighterZ enables players to visualize active, hurt, and pushboxes by disabling EasyAntiCheat for offline training mode. This tool reveals precise collision data, allowing for optimized punishes and in-depth analysis of character-specific moves. For comprehensive, pre-captured data and visual galleries, visit the Dustloop Wiki DBFZ Hitboxes DBFZ Hitboxes are WILD - 1.40 Hitbox Viewer Mod
Standard viewers use opaque green/red. We will implement an alpha-blended "Neon" style. This public link is valid for 7 days
These mods are strictly designed for offline training mode. Attempting to use overlay mods in online matchmaking can trigger the game's Easy Anti-Cheat (EAC) system, resulting in a ban. Always disable mods before heading online. Dustloop Wiki and Frame Data Repositories
Your character’s physical vulnerability. If an opponent's red box touches this area, you take damage.